Touhou 12.3 English Patch

Posted By admin On 04/04/18

There's currently no English Patch out for Touhou 12.3. I would make it myself if I knew how to. The Touhou Patch Center is a wiki-based platform for translating the Touhou Project games. Google Translate English. TH123 Touhou Hisoutensoku: TH125. Combining this expansion with an installation of Scarlet Weather Rhapsody allows for the use of additional Touhou characters. Touhou Hisoutensoku: English Patch. More Touhou 12.3 English Patch videos.

Touhou 11 Download EnglishTouhou 12.3 English Patch

Main articles:,, and The player controls, who uses a total of nine different 'cheat' items to survive and clear spell cards. Before each card, Seija is equipped with a main item and possibly also a sub-item. The main item grants an activated ability with a limited number of uses while the sub-item grants a passive effect. The items are: Bloodthirsty ( 血に餓えた陰陽玉) • Main Ability: allows Seija to teleport in front of the, but the X button can be hold and moved around. • Passive Ability: making her hitbox smaller.

's Toy Camera ( 天狗のトイカメラ) • Main Ability: allows her to clear bullets using photographs. • Passive Ability: increases her movement speed. Gap Folding Umbrella ( 隙間の折りたたみ傘) • Main Ability: allows her to teleport to the other side of the screen (vertical and horizontal); and holding the button will keep Seija hidden for a short period of time on the side she had teleported to. • Passive Ability: it allows 3 uses of itself (this takes priority over the main-item if pressing against the wall, but if it is used as both main and sub-item, the main will be used first), but you are not able to hid yourself when teleported. A Replica ( 打ち出の小槌(レプリカ)) • Main Ability: allows her to swipe the space in front of her, dealing damage to the if she is close enough.

• Passive Ability: increases the amount of times the main-item can be used, or in the case of the Tengu's Toy Camera, Four-Foot Magic Bomb, and Ghastly Send-Off Lantern, it increases their proficiency. Substitute Jizo ( 身代わり地蔵) • Main Ability: allows her to survive one hit. • Passive Ability: it allows 1 use of itself but the invincibility time after being hit is shortened. Cursed Decoy Doll ( 呪いのデコイ人形) • Main Ability: allows her to lead aimed bullets away, meaning that every bullet nomally homing onto Seija will be aimed at the Doll.

• Passive Ability: increases the bullet shot spread, covering a wider area. Four-Foot Magic Bomb ( 四尺マジックボム) • Main Ability: after being released the bomb while stay activating and, after a while, it will explode clearing all the bullets around it. • Passive Ability: whenever Seija uses any of the main-items, bullets around her are erased by a explosion. Ghastly Send-Off Lantern ( 亡霊の送り提灯) • Main Ability: allows her to become invincible for a limited amount of time. • Passive Ability: allows item use in the same way as counter-bombing. Encyclopedia Of Reading Rhythms Gary Hess Pdf.

Nimble Fabric ( ひらり布) • Main Ability: allows her to hide in the nimble, thus becoming invincible for a short amount of time, during which she can't move nor shoot. • Passive Ability: it allows 2 uses of itself, but only when the main-item is unusable.

Name and Concept This is the first official Touhou Project game that does not bear the kanji Touhou ( 東方) in its title (but not the first overall as most of know CD titles also don't use the kanji). The Japanese part of the title starts with ' ( 弾幕), referring to the main theme or genre of the game, while ( アマノジャク) refers to the playable character's species:. The term 'Impossible Spell Card' is describing what the game is about: dodging danmaku that's considered impossible, but are actually possible since there's a trophy that can be achieved if clearing all without 'cheating'. Main articles: and Following the events of, has become a wanted in. There has been signs saying that whoever captures her wins a reward.

Since Seija has become a rebel, youkai have decided to use that's considered impossible to dodge, but Seija is determined to not give up and decides to cheat using the said items. Later on however, the have taken notice and have written up a newspaper about her mischief, which causes stronger and to try and capture her. Confronts Seija and declares that she ought to return the remainder of the Mallet's magic and that they've lost the war that occurred during Double Dealing Character. Seija, believing that using her cheating magic to conquer, Shinmyoumaru states that they ought to surrender because she has had enough.

Since Seija goes against her will, Shinmyoumaru goes against Seija and gets others to capture her. In the end, it's revealed that Seija has lost all of her allies, but it's nothing to worry about because the can never really make friends anyway. In the mini game that ZUN created for the Digital Game Expo, the story continues, albeit non-canonically. Somehow acquiring the ultimate rule-breaking item, the (Real), Seija sets about robbing the of its assets before the Miracle Mallet's power runs out.